POKÉMON TCG ERRATA
Here is a list of all errata in the Pokémon Trading Card Game. The text below reflects a correction to
the text on the cards, not how it originally appeared.
Last Update: November 3, 2023
MAJOR CHANGES TO EXISTING CARDS
Pokémon Tool Cards
Starting with the Scarlet & Violet series, Pokémon Tool cards are no longer considered Item cards. All
Pokémon Tool cards will be in their own category of Trainer card: Pokémon Tool. This applies to all
Pokémon Tool cards, including ones from before the Scarlet & Violet series.
Leftovers
At the end of your turn, if the Pokémon this card is attached to is in the Active Spot, heal 20 damage
from it.
Changes: Heals 20 damage instead of 10.
Super Rod
Shuffle up to 3 in any combination of Pokémon and Basic Energy cards from your discard pile into your
deck.
Changes: Now the text says “up to 3” which means the player can choose 1, 2, or 3 cards. Major change
compared to the Super Rod from Neo Genesis (103/111).
Superior Energy Retrieval
You can use this card only if you discard 2 other cards from your hand.
Put up to 4 Basic Energy cards from your discard pile into your hand. (You can’t choose a card you
discarded with the effect of this card.)
Changes: Now the text says “up to 3” which means the player can choose 1, 2, 3, or 4 cards.
Rare Candy
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that
Pokémon, put that card onto the Basic Pokémon to evolve it, skipping the Stage 1. You can’t use this
card during your first turn or on a Basic Pokémon that was put into play this turn.
Changes: You can no longer use this card to evolve a Basic to a Stage 1 Pokémon, it can’t be used on your
first turn, and it can’t be used on a Pokémon played this turn.
Potion
Heal 30 damage from 1 of your Pokémon.
Changes: Heals 30 damage instead of 20 damage.
Great Ball
Look at the top 7 cards of your deck. You may reveal a Pokémon you find there and put it into your
hand. Shuffle the other cards back into your deck.
Changes: This card works very differently now. It can no longer search the entire deck for a Pokémon and
put it directly onto Bench.
Pokémon Catcher
Flip a coin. If heads, switch 1 of your opponent’s Benched Pokémon with his or her Active Pokémon.
Changes: This card now requires a coin flip. (This makes Pokémon Catcher functionally identical to
Pokémon Reversal.)
Energy Retrieval
Put up to 2 basic Energy cards from your discard pile into your hand.
Changes: Gets back up to 2 basic Energy instead of 2.
Pal Pad
Shuffle up to 2 Supporter cards from your discard pile into your deck.
Changes: Shuffles in up to 2 Supporter cards instead of 2.
Energy Recycler
Shuffle up to 5 basic Energy cards from your discard pile into your deck.
Changes: Shuffles in up to 5 basic Energy cards instead of 5.
Lum Berry
At the end of each turn, if the Pokémon this card is attached to is affected by any Special Conditions, it
recovers from all of them, and discard this card.
Changes: Works at the end of each turn instead of between turns.
Sitrus Berry
At the end of each turn, if the Pokémon this card is attached to has 3 or more damage counters on it,
heal 30 damage from it and discard this card.
Changes: Works at the end of each turn instead of between turns.
Hyper Potion
Heal 120 damage from 1 of your Pokémon that has at least 2 Energy attached. If you healed any damage
in this way, discard 2 Energy from it.
Changes: This card works very differently now. The text is essentially brand new.
Quick Ball
You can play this card only if you discard another card from your hand. Search your deck for a Basic
Pokémon, reveal it, and put it into your hand. Then, shuffle your deck.
Changes: This card works very differently now. The text is essentially brand new.
PlusPower
During this turn, your Pokémon’s attacks do 10 more damage to the Active Pokémon (before applying
Weakness and Resistance).
Changes: This card no longer attaches to a Pokémon when used.
SPECIFIC CARD PRINTING CHANGES
Diamond & Pearl Series
Magmortar LV.X (Diamond & PearlMysterious Treasures, 123/123) Flame Bluster
Discard 2 Energy cards attached to Magmortar. Choose 1 of your opponent’s Pokémon. This attack does
100 damage to that Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.) During
your next turn, Magmortar can’t use Flame Bluster.
Ariados (Diamond & PearlMysterious Treasures, 20/123) (Poké-Body) Sticky
The Retreat Cost for each player’s Pokémon (excluding any Ariados) is more.
Exeggutor (Diamond & PearlMysterious Treasures, 24/123) String Bomb
Flip a coin for each Energy from Basic Energy cards attached to Exeggutor and to the Defending
Pokémon. This attack does 30 damage times the number of heads.
Manectric (Diamond & PearlMysterious Treasures, 28/123) Lightning Twister
Does 20 damage times the amount of Energy from Basic Energy cards attached to Manectric.
Alakazam (Diamond & PearlMysterious Treasures, 2/123) Psychic Guard
During your opponent's next turn, any damage done to Alakazam by attacks from your opponent's Stage
2 Pokémon is reduced by 30 (after applying Weakness and Resistance).
Glalie (Diamond & Pearl—Mysterious Treasures, 25/123) (Poké-Body) Craggy Face
As long as Glalie is your Active Pokémon, any damage done by attacks from your opponent's Stage 2
Pokémon is reduced by 20 (after applying Weakness and Resistance).
Entei (Diamond & PearlSecret Wonders, 4/132) Blaze Roar
Does 20 damage to 1 of your opponent’s Benched Pokémon. (Don’t apply Weakness and Resistance for
Benched Pokémon.) Flip a coin. If tails, discard 2 Energy cards attached to Entei.
Electivire (Diamond & PearlSecret Wonders, 25/132) Discharge
Discard all Energy attached to Electivire. Flip a coin for each Energy card you discarded. This attack does
50 damage times the number of heads.
Banette (Diamond & PearlSecret Wonders, 23/132) Ghost Head
Put as many damage counters as you like on Banette. (You can’t Knock Out Banette.) Put that many
damage counters on the Defending Pokémon.
Electrode (Diamond & PearlSecret Wonders, 26/132) (Poké-Power ) Energy Shift
If Electrode would be Knocked Out by damage from an attack, you may use this power. Electrode isn’t
discarded. Instead, attach it as an Energy card to 1 of your Pokémon. While attached, this card is a
Special Energy card and provides every type of Energy but provides only 1 Energy at a time. (Has no
effect other than providing Energy.)
Wormadam Sandy Cloak (Diamond & PearlSecret Wonders, 42/132) (Poké-Body) Sandy Cloak
Prevent all effects of attacks, excluding damage, done to Wormadam Sandy Cloak by your opponent’s
Pokémon.
Blastoise (Diamond & PearlSecret Wonders, 2/132) (Poké-Power) Waterlog
Once during your turn (before your attack), you may use this power. If you do, your turn ends. Attach as
many Basic Energy cards from your hand to any of your Pokémon in any way you like. This power can't
be used if Blastoise is affected by a Special Condition.
Tangrowth (Diamond & PearlGreat Encounters, 10/106) Power Whip
Choose 1 of your opponent's Pokémon. This attack does 10 damage for each Energy from Basic Energy
cards attached to Tangrowth to that Pokémon. (Don't apply Weakness and Resistance for Benched
Pokémon.)
Unown G (Diamond & PearlGreat Encounters, 57/106) (Poké-Power) Guard
Once during your turn (before your attack), if Unown G is on your Bench, you may discard all cards
attached to Unown G and attach Unown G to 1 of your Pokémon as a Pokémon Tool card. As long as
Unown G is attached to a Pokémon, prevent all effects of attacks, excluding damage, done to that
Pokémon by your opponent's Pokémon.
Unown V (Diamond & PearlLegends Awakened, 79/146) (Poké-Power) Vacation
Once during your turn (before your attack), you may use this power. If you do, your turn ends. Remove 2
damage counters from each of your Pokémon. This power can't be used if Unown V is affected by a
Special Condition.
Gengar (Diamond & PearlStormfront, 18/100) (Poké-Power) Fainting Spell
Once during your opponent's turn, if Gengar would be Knocked Out by damage from an attack, you may
flip a coin. If heads, the Attacking Pokémon is Knocked Out.
Roserade (Diamond & PearlStormfront, 23/100) (Poké-Body) Hidden Poison
If Roserade is your Active Pokémon and is damaged by an opponent's attack (even if Roserade is
Knocked Out), the Attacking Pokémon is now Poisoned.
Skuntank (Diamond & PearlStormfront, 26/100) (Poké-Power) Evolutionary Gas
Once during your turn (before your attack), when you play Skuntank from your hand to evolve 1 of your
Active Pokémon, you may choose 1 of the Defending Pokémon. If that Pokémon tries to attack during
your opponent's next turn, that attack does nothing. (If the Defending Pokémon is no longer your
opponent's Active Pokémon, this effect ends.)
Staraptor (Diamond & PearlStormfront, 27/100) (Poké-Body) Protect Wing
As long as Staraptor is your Active Pokémon, any damage done by attacks from your opponent's Stage 2
Pokémon is reduced by 20 (after applying Weakness and Resistance).
Platinum Series
Shaymin LV.X (Platinum, 126/127) Seed Flare
Choose as many Energy cards from your hand as you like and attach them to your Pokémon in any way
you like. If you do, this attack does 40 damage plus 20 more damage for each Energy card attached in
this way.
Dialga (Platinum, 23/127)
This card should use the Metal-type card template, rather than the Colorless-type card template.
Lucky Egg (PlatinumArceus, 88/89)
When the Pokémon this card is attached to is Knocked Out by damage from an opponent’s attack and
put into your discard pile, draw cards until you have 7 cards in your hand.
If the Pokémon does not go to the discard pile (for example, if it goes to the Lost Zone, etc.), you do not
get to draw the cards.
HeartGold & SoulSilver Series
Onix (HSUnleashed, 56/95) (Poké-Body) Energy Healer
When you attach an Energy card from your hand to Onix, remove a damage counter from Onix.
This Poké-Body only works when you attach an Energy card to Onix.
Defender (HSUndaunted, 72/90)
Attach Defender to 1 of your Pokémon. Discard this card at the end of your opponent’s next turn. Any
damage done to the Pokémon Defender is attached to by attacks is reduced by 20 (after applying
Weakness and Resistance).
Defender protects against all attacks, even ones not made by the opponent.
Unown (HSTriumphant, 51/102) (Poké-Power) CURE
Once during your turn, when you put Unown from your hand onto your Bench, you may remove all
Special Conditions from your Active Pokémon.
Use of this Poké-Power is optional.
Black & White Series
Exp. Share (Dragon Vault, 18/20)
This version of Exp. Share was printed without the Pokémon Tool rule box. This card should have that
rule box, matching Black & WhiteNext Destinies, 87/99).
Charizard (Black & WhitePlasma Storm, 136/135)
The attack cost for Scorching Fire was misprinted. It should be , as opposed to the printed
.
XY Series
Fighting Stadium (XYFurious Fists, 90/111)
The attacks of each Pokémon in play (both yours and your opponent’s) do 20 more damage to the
opponent’s Active Pokémon if it is a Pokémon-EX (before applying Weakness and Resistance).
This stadium should only impact the Active Pokémon-EX belonging to the opponent of the attacking
Pokémon.
Jamming Net (XYPhantom Forces, 98/119)
The attacks of the Pokémon this card is attached to do 20 less damage to each of the opponent’s
Pokémon (before applying Weakness and Resistance). (Don’t apply Weakness and Resistance for
Benched Pokémon.)
This Tool should only impact the Pokémon belonging to the opponent of the Attacking Pokémon.
Shield Energy (XYPrimal Clash, 143/160)
This card can only be attached to Pokémon. This card provides Energy only while this card is
attached to a Pokémon.
Any damage done to the Metal-type Pokémon this card is attached to by an opponent's attack is
reduced by 10 (after applying Weakness and Resistance).
(If this card is attached to anything other than a Pokémon, discard this card.)
Damage should be reduced after applying Weakness and Resistance. Templating changed to reflect the
reduction of damage being taken.
Galvantula (XYSteam Siege, 42/114)
Double Thread
This attack does 30 damage to 2 of your opponent’s Benched Pokémon. Apply Weakness and
Resistance.
This attack can only affect Benched Pokémon.
Electrode (XYEvolutions, 40/108) (Ability) Buzzap Thunder
Once during your turn (before your attack), you may Knock Out this Pokémon and attach it to one of
your Pokémon as a Special Energy card. This card provides 2 Energy only while this card is attached
to a Pokémon.
The text will be changed to match the original intention of the Ability, which is that Electrode provides 2
Energy as long as it’s attached to any Pokémon, not just Lightning-type Pokémon.
Sun & Moon Series
Cyrus Prism Star (Sun & MoonUltra Prism, 120/156)
You can play this card only if your Active Pokémon is a or Pokémon.
Your opponent chooses 2 Benched Pokémon and shuffles the others, and all cards attached to them,
into their deck.
The original text says you can use this card if you have a or Pokémon in play, but the intended
requirement is to have a or Pokémon as your Active Pokémon.
Sword & Shield Series
Cinderace (Sword & Shield, 036/202)
The Retreat Cost for Cinderace was misprinted. It should be , as opposed to the printed .
Garchomp (Sword & ShieldBrilliant Stars, 109/172)
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may
prevent all damage from and effects of attacks from your opponent’s Pokémon done to this Pokémon
until the end of your opponent’s next turn.
The original text provided protection from all attacks, but it should protect from the opponent’s attacks
only.